Cartoon Mime
One of the projects I had to do over the last couple of semesters was to create a short 3D movie alongside an animator. I created all 3 characters in the scene, and this is the main protagonist: a french mime.
I wanted to have pieces that were varied in terms of style, and we went with a cartoony art-style for our video.
I had a lot of fun with this one, and I want to do more characters like him in the future.
Base Mesh
Hi-Resolution Sculpt in zBrush
Texture Maps
In Game Renders (Unreal Development Kit)
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