One of the projects I had to do over the last couple of semesters was to create a short 3D movie alongside an animator. I created all 3 characters in the scene, and this is the main protagonist: a french mime.
I wanted to have pieces that were varied in terms of style, and we went with a cartoony art-style for our video.
I had a lot of fun with this one, and I want to do more characters like him in the future.
Hi-Resolution Sculpt in zBrush
In Game Renders (Unreal Development Kit)